***URGENT*** Infection Map Variants

Posted by GodlyPerfection GodlyPerfection  
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I need "spooky" variants of the following maps made, tested, and re-tested by Monday:

Prisoner: DavidJCobb

Damnation: unclaimed

Headlong: unclaimed

Condemned: unclaimed

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DavidJCobb DavidJCobb
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Re: ***URGENT*** Infection Map Variants

Monday? I said I was working on something -- not that it was anywhere near being playable! D:
Der Flatulator Der Flatulator
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Re: ***URGENT*** Infection Map Variants

This post was updated on .
In reply to this post by GodlyPerfection
Headlong is too big to balance infection, condemned is difficult. I'll give Damnation an attempt...

Edit: What about Hang Em High?
derflatulator@reachingperfection ~ $ $do || !$do ; try
try: command not found
derflatulator@reachingperfection ~ $ sudo rm -rf /
Der Flatulator Der Flatulator
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Re: ***URGENT*** Infection Map Variants

In reply to this post by GodlyPerfection

Ok, I've built a pretty solid infection variant for Penance, tested for about 5 games, and tinkered for balanced game-play. AgentPaperCraft offered to submit it already, but I'd prefer to pass it through a couple more tests with you guys.

Purgatory



^ Click teh button
derflatulator@reachingperfection ~ $ $do || !$do ; try
try: command not found
derflatulator@reachingperfection ~ $ sudo rm -rf /
GodlyPerfection GodlyPerfection
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Re: ***URGENT*** Infection Map Variants

Der Flatulator wrote
Headlong is too big to balance infection, condemned is difficult. I'll give Damnation an attempt...

Edit: What about Hang Em High?
Hang Em' High is taken.

Der Flatulator wrote
<p>Ok, I've built a pretty solid infection variant for Penance, tested for about 5 games, and tinkered for balanced game-play.
AgentPaperCraft offered to submit it already, but I'd prefer to pass it through a couple more tests with you guys.</p>

<center>
<div style="width:99%;-moz-border-radius:8px;border-radius:8px;background-color:#0F0F0F;background:url('http://www.bungie.net/images/dark/ohmygodiseestars.gif');vertical-align:middle;border:2px outset #649632;text-align:center;z-index:9001;">

Purgatory


<div style="position:relative;top:0;left:-100;background:url('http://www.bungie.net/images/dark/ohmygodiseestars.gif');width:738px;height:200px;color:#649632"><br>
<iframe width="720px" height="170px;"  frameborder="0" scrolling="no" src="http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=25294590#ctl00_mainContent_fileThumbnail">

</iframe><br>^ Click teh button
</div></div></center>

<div style="position:relative; z-index:200;top:0px;width:215px;height:180px;background-color:#000;margin-top:-190px;margin-bottom:190px;left:10px;background:url('http://www.bungie.net/images/dark/ohmygodiseestars.gif');"></div>
<div style="position:relative; z-index:200;top:0px;width:10px;height:190px;background-color:#000;margin-top:-380px;margin-bottom:190px;left:30px;background:url('http://www.bungie.net/images/dark/ohmygodiseestars.gif');"></div>
Very cool of you to do this Der... thanks a ton. And I guess I'll let APC take this one on. And we may have a playable Condemned map so we just need someone to take the Headlong jump into the abyss. ;)


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Der Flatulator Der Flatulator
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Re: ***URGENT*** Infection Map Variants

In reply to this post by GodlyPerfection
Papercraft was working on a Breakneck variant. I tested it, but it seemed like it needed work.
derflatulator@reachingperfection ~ $ $do || !$do ; try
try: command not found
derflatulator@reachingperfection ~ $ sudo rm -rf /
Kaine Kaine
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Re: ***URGENT*** Infection Map Variants

In reply to this post by GodlyPerfection
So ridgeline is taken?
GodlyPerfection GodlyPerfection
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Re: ***URGENT*** Infection Map Variants

KaineFreitas117 wrote
So ridgeline is taken?
Apparently ridgeline isn't even on the list for infection... not sure why Breakneck is but Ridgeline isn't.


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Kaine Kaine
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Re: ***URGENT*** Infection Map Variants

This post was updated on .
GodlyPerfection wrote
KaineFreitas117 wrote
So ridgeline is taken?
Apparently ridgeline isn't even on the list for infection... not sure why Breakneck is but Ridgeline isn't.
Well that sucks, I had a perfect idea. Oh well, also who's idea was it to include headlong and not ridgeline????
DavidJCobb DavidJCobb
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Re: ***URGENT*** Infection Map Variants

KaineFreitas117 wrote
who's idea was it to include headlong and not breakneck???
Those are the same canvas. I'm fairly sure that an Infection adaptation of one would also count as an Infection adaptation of the other. I assume it's the same for Prisoner/Solitary, Damnation/Penance, and Condemned/Uplink.
Kaine Kaine
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Re: ***URGENT*** Infection Map Variants

DavidJCobb wrote
KaineFreitas117 wrote
who's idea was it to include headlong and not breakneck???
Those are the same canvas. I'm fairly sure that an Infection adaptation of one would also count as an Infection adaptation of the other. I assume it's the same for Prisoner/Solitary, Damnation/Penance, and Condemned/Uplink.
Oops I meant Ridgeline xD
Der Flatulator Der Flatulator
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Re: ***URGENT*** Infection Map Variants

In reply to this post by GodlyPerfection
Actually, there are dev only edits from map to map. For example, health pack "braces" only show up in the "Reach" version. Also, Breackneck has a non-forgeable man cannon, Headlong does not (it uses a teleporter).

And Kaine.... Kill the sig :/ It's huge (inb4twss).
derflatulator@reachingperfection ~ $ $do || !$do ; try
try: command not found
derflatulator@reachingperfection ~ $ sudo rm -rf /
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